Progressive tiers: pay the band, not the total
The most expensive commission plan error is applying a single rate to total sales based on the attainment band reached. A rep at 118% attainment who earns 7% on all $1,062,000 of credited sales receives $74,340. A progressive plan pays 3% on the first 80%, 5% on the next 20% and 7% on the final 18% — approximately $47,000. The difference is a 58% overpayment that compounds across the team.
Progressive bands are standard in well-designed plans because they reward overperformance without making the marginal cost of the last dollar disproportionate. The workbook computes each band independently and shows the sales credited to each, so the arithmetic is visible and auditable.
For each band: credited = min(total, band_high) − band_low (floored at 0)
payout = credited × band_rate
Total commission = Σ band payouts
Plus accelerator = sales above quota × top rate × (accelerator − 1)Accelerators, decelerators and the shape of the curve
An accelerator increases the marginal rate above quota. It exists to make the best reps stay and to make overperformance worth chasing. A decelerator reduces the rate above a very high attainment — for example, above 200% — to protect the company from a windfall driven by a territory that was mis-sized rather than by effort.
Both deserve to be explicit. A common and defensible structure: 3% below 80% attainment, 5% from 80–100%, 7% from 100–120%, 9% above 120%, with a 1.5× accelerator on the first 20 points above quota. The workbook ships with this shape and lets you edit every band.
| Attainment | Rate | Design intent |
|---|---|---|
| 0–80% | 3% | Something for effort; the rep is not on track |
| 80–100% | 5% | Target band — the bulk of variable comp |
| 100–120% | 7% | Overperformance rewarded |
| 120%+ | 9% | Elite performance; consider a decelerator above 200% |
| Above quota | 1.5× accelerator | Makes the stretch worth chasing in-quarter |
Clawbacks: when the deal does not stick
Commission paid on revenue that later churns is a real cost, and most plans address it with a clawback. The design question is the window: too short and it is symbolic, too long and reps reasonably object that they cannot control churn two years later.
A defensible structure claws back a percentage of commission on deals that churn within a defined period — commonly three to twelve months depending on contract length — at a rate that reflects how much of the commission was already paid. The workbook models both the proportion of deals affected and the clawback rate, so the expected deduction is visible in the plan design rather than a surprise on a payslip.
- Match the clawback window to the period over which the customer can realistically churn.
- Claw back a defined percentage of the commission, not the base salary — base is for time worked.
- Document the policy in the plan document before the period it applies to.
- State clawback rules must follow local wage-deduction law; get employment counsel involved.
Diagnosing a plan that is not working
Two numbers reveal most plan problems. The percentage of reps at or above quota should sit between 60% and 70% — higher means quotas are too low, lower means they are unrealistic. And the accelerator share of total payout should stay under about 30%; above that, the quota is structurally too easy to beat.
The third number is cost of sales, which is the company's view of the same question. Taken together these three diagnostics distinguish a plan that motivates from one that simply pays. The workbook computes all three, plus the payout distribution across the team so you can see whether compensation is concentrating in one or two reps.
- Reps at or above quota: 60–70% is the target band for a new plan.
- Accelerator share of payout: keep under 30%.
- Cost of sales: under 12% for SaaS, higher for transactional models with lower ACV.
- Payout concentration: if one rep earns more than 25% of the team payout, the territory is mis-sized.
How to use this tool
- Set the quota and base salary. Quota should reflect what the territory can actually support given pipeline coverage and win rates. Base salary should be defensible against market for the role.
- Shape the bands. Enter the attainment bands and their rates. Every band is paid only on the sales inside it, which is what keeps the plan affordable.
- Add the accelerator and clawback. Set the multiplier above 100% and the clawback proportion and rate. Both are modelled explicitly so the cost is visible before the plan is announced.
- Download and run the diagnostics. The workbook shows band-by-band payout, the monthly cash schedule, cost of sales and the specific attainment at which the plan becomes unaffordable.
What is inside the download
A progressive tier table that pays each band only on sales inside it, a rep-level tracker with attainment, clawbacks and cost-of-sales, and a twelve-month payout schedule that matches commission earned to cash paid.
Commission Tier Table— a separate worksheet incommission-tier-model.xlsx.Rep Deal Tracker— a separate worksheet incommission-tier-model.xlsx.Monthly Payout Slips— a separate worksheet incommission-tier-model.xlsx.